The purpose of this page is to show breadth of knowledge and aptitude, as well as demonstrating familiarity with several aspects of the game design and development pipeline, including a variety of digital tools.
These sketches were done for my classes, Drawing the Human Form and Introduction to Drawing.
Check out my blog for more details about the process by clicking the button below.
Here is a 3D enviornment I built in Blender. All of these textures were built within Blender. There is also a fog effect present.
This was my first semester Game Design course assignment to make a weapon. I made this in Blender.
Here are a few other projects I completed during school.
Included here will be:
Storyboard for Cinematics
Vector Graphics (Inkscape/Adobe Illustrator)
Raster Graphics (Photoshop/GIMP)
Check out my blog for more details about the processes behind these projects by clicking the button below.
This assignment was to make a storyboard of any cinematic I chose. I included the original below.
Here are two different vector graphics images I made with Adobe Illustrator and Inkscape.
Here are some images I made with Adobe Photoshop and GIMP.